Stay tuned for a story from our new Camp Director. He has started as of Thursday. Once we get him settled we will start pumping him for stories.
A topic that came up in the staff training held by The Adventure Center was the idea of effective debriefing. For the next three Wednesdays we will post about some do’s and don’ts of debriefing as well as it’s importance. We will also include some effective strategies and activities for debriefing effectively. Check back often, and in the meantime, post some debrief ideas that you have used.
This is a game that works well if you are trying too debrief on perception, communication, and teamwork. Please keep in mind that if you are doing an activity with blindfolds, you should keep the option open to just close eyes (challenge by choice). Not everyone is comfortable with blindfolds. Enjoy!
How you do it:
This is another low prop unpredictable problem solving initiative (the root of all goal setting) that, depending on the karma of the group, will either be solved quickly or not at all. Reach down into your adventure kit bag for a rope anywhere from 100 to 200 feet in length. The rope length will ultimately determine the dimensions of the square. The larger the square the more difficult communication can become, which certainly ups the challenge quotient. Do a quick line up by testosterone level. If that suggestion results in blank stares try by height, date of birth, length of shoelaces, or the birth date of each person’s maiden aunt. Once the group has formed up in a line by any means you chose spread them out along the rope as you hand it to them.
Once rope equipped, the group members put on their blindfolds. Direct the group to form the rope into a square, and to not remove their blindfolds until there is a consensus that the task has been accomplished. It is important to have some spotters on hand to protect group members from wandering trees, bushes, highway Impact Attenuators (did you know that’s what those big sand filled barrels are called?), and other human impediments. Groups will tend to drift about while holding the rope so be prepared.
This past weekend The Adventure Center held low ropes training for our staff. It was a great training, even with snow on Sunday. One of the things that we focused on in this training was giving and receiving positive feedback. The model that we created is what we call the CROW method.
C – Constructive – Try to offer solutions with the issues that you confront. If you cannot offer a solution, offer to brainstorm with the other person.
R – Relevant – The feedback should be delivered in a timely fashion and address the issues that relate directly to your program, work or idea.
O – Open – You should invite conversation with your feedback. Avoid making statements and then cutting off conversation. Allow for enough time to address issues fully.
W – Well Intended – Recognize that everyone in your organization is trying for the same goals. Offer your feedback based on the want to improve those goals.
What I found was that after discussing the CROW method with our staff, it made the feedback sessions after the practice facilitation much easier. Everyone seemed to understand that the comments were coming from a good place, and that each facilitator wanted to help the others be better at what they do.
This is an initiative that can be adapted in many different ways. I will give the simplest version here and you can let your creativity run wild. Enjoy!
The Quagmire
How You Do It:
Journeys are often exciting, but if not carefully planned can contain a significant element of risk. How about walking through a quagmire with a blindfold on?
This activity allows for the creation of a relatively benevolent quagmire using fleece balls, rubber chickens, chairs, sprung mousetraps, plastic squids and other creatures, hanging Cray paper, and any other non lethal objects you might have handy in your bag of tricks. Mark off a large boundary area, rectangular in shape, say 20 feet wide and 40 feet long. The dimensions of the Mine Field can be varied to increase or reduce the challenge or adjust to group size. Now take your explosive items and scatter them about the Field, making a straight line path through the exploding debris impossible to negotiate.
Get your group divided into pairs, using the usual assortment of uniquely adventure methods for doing so. One member of each pair loses her sight either by keeping eyes tightly squeezed shut or with the use of a blindfold. The partner must guide her through the obstacles you’ve created while remaining outside of the boundary area. Completion may mean reaching the other side, only stepping on a predetermined number of mines, or any other definition of success that the group wishes to establish.
Sending more than one explorer into the field at a time from different directions adds to the incendiary potential. Switching guides mid field is another delightfully sadistic variation. Ask the group to think metaphorically about the exploding objects. What might they represent as obstacles to reaching individual and group goals? Label them using the group’s ideas.
A Full Value Contract can be used to gain buy-in from a group, as an accountability tool, as a way to assess group progress, and much more. It is a shared creation, developed in words that are understandable to all group members. It creates an emotionally and physically safe environment supported by all group members. All versions of the Full Value Contract ask the group:
1) To understand and/or create safe and respectful behavioral norms under which to operate
2) For a commitment to those norms by everyone in the group
3) To accept and share responsibility for the maintenance of those norms
The FVC is something that can be developed quickly or something that can evolve over time. It is a way to allow members of a team to talk openly to each other, to give and receive feed back in a positive way, and set standards for behavior in a group.
I have seen a number of ways to create the contract. One simple way is to apply a word (i.e. trust, communication, fun, etc.) to each finger. Then in the debrief of each activity, refer to each of the fingers to see how the group is doing with that.
A more complex way that I tried that was quite successful was to allow a dance team, using a large piece of newsprint to create a standard for how they wanted to be treated throughout their dance season. I gave them the idea behind the FVC and facilitated the process of creating the words they wanted to use, and then asked them to create a visual to represent that.
What came out was a beautiful drawing of their “path to success” with all of the words in different places along the road. I later found out that the team sent this drawing to a printer and it became the design for the team tee shirts for that season.
For those readers who have used a Full Value Contract, what were some successful (or unsuccessful) contracts that your groups have created?
*Image from www.advicenow.org.uk
This week we will expand on the activity that we talked about last week. I first saw this initiative at the University of Michigan Challenge Program. I have seen it work with many different kinds of groups, and it always does a great job at illustrating how chaos is managed by the group. Enjoy!
Chaos Juggle
Props/Equipment: See Toss-A-Name. For this activity, tossables should be in three groups of three. Each group should be made up of similar items. For example: group one is three fleece balls, group two is three rubber chickens, and group three is three rubber rings.
How you do it: Once you have established your pattern from Toss-A-Name, tell the group to remember that pattern (you can even practice a few times). Now tell the group that you are going to practice managing chaos that comes, often unexpectedly. Explain that the fleece balls will be tossed in the same pattern as in Toss-A-Name, the rubber chickens will go in reverse order, and the rubber rings will go clockwise around the circle. If any object hits the ground, the group must start over.
Debrief: As you can see, there are a lot of things to debrief in this activity. Focus on how the group responded to and managed the chaos. What were the easiest objects to get around, what was the most difficult? How can this relate back to your home program? How can you better manage chaos when it happens?